How to create 3D hair and fur

You can easily get overwhelmed the first time you work with fur in any 3D art software. In this tutorial I will take you step-by-step through the different options and techniques that Modo has to offer. Modo’s Fur tool is great, since it can also be used for creating other types of materials, such as feathers and tree leaves.

This time we will concentrate on modelling and tagging, but the principles we cover in this tutorial will be enough for you to apply in other projects as well. I chose to work with two different characters, which will give us a wide range of opportunities to work with the fur material for the use of guides, weight maps and other options, in order to control the length and direction of the hair.

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Elías Villagómez started out in fine arts and studied graphic design in Mexico. He worked as a motion designer in Canada and currently works in Berlin as a game artist at Wooga.
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