Find out the process behind this colourful, cartoony 3D artwork, How to Raise Your Dragon in the West
3D art of the week: Guochao Zho
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Guochao Zho is a 3D character artist based in Shanghai, China, who uses ZBrush and Substance Painter to create his art. Here we look at his work 'How to Raise Your Dragon in the West', and find out the process behind it.
If you're inspired by Guochao Zho's work, take a look at our guide to the best 3D modelling software. New to 3D modelling? Check out our collection of the best ZBrush tutorials to brush up on your skills.
When I saw this concept designed by iGgu, I fell for it straight away and set out to remake it in 3D. Although it took me four months to complete this project, I enjoyed the journey immensely. I’m so grateful to the concept’s original artist for creating this piece. The cartoon style is my favorite and it excites me to do something I love!
Article continues belowI started in ZBrush for the blockout before moving on to ZModeler, and developed a final version several times with DynaMesh and ZRemesher. I didn’t use too much sculpting as I felt that the model would look clean, more stylized and remain in my control without it.
See more awesome 3D art here.
This content originally appeared in 3D World magazine.
Sign up to Creative Bloq's daily newsletter, which brings you the latest news and inspiration from the worlds of art, design and technology.

3D World was the best-selling international magazine for 3D artists, covering the fields of animation, VFX, games, illustration and architecture. It published from 2000-2024.
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