This is good. It's far too easy to keep adding libraries and functions to a project, which eventually falls over thanks to the morass of interlocking objects vying for control. Frequently, it's when this happens that you realise things could have been done much better if you'd just had a bit of discipline and planned ahead.
There's a few shortcomings, such as a missing console for debugging and documentation for finding things like the console. However, the app is pleasant to use and provides a whole rash of libraries ready to include in a setup that actively encourages experimentation.
If there's one thing that consistently lets down otherwise excellent projects, it's documentation. It may be the least glamorous element of the process but it's an essential part of the recipe for successful software, whatever scale.
Daux.io brings customisable fluid design, markdown syntax and code highlighting to the table, allowing you to concentrate on making your code as clear and usable as possible.
It's very simple to use: just define a /docs folder and start dropping .md files in. A whole swathe of libraries could become more usable with a bit of Daux magic.
Ractive.js offers an attractively simple way to manage DOM manipulation and template rendering without the extensive study required to master the likes of Google's Angular framework.
The system works by building a model of the DOM, one in which the variables are internally understood. From here, it propagates updates into the actual live DOM. It has the feel of rapid data binding and can handle complex templating requirements without demanding full-scale tear-down re-renders.
It may not be quite the cakewalk suggested by the project homepage, but the tutorials go a long way towards ensuring Ractive is an easy choice to make.
The answer is to get strict with your syntax. GorillaScript operates in that mode by default and is also in favour of clarity. For example, the 'plus' sign is split so that + means addition, while & will concatenate strings. You'll probably need a crib sheet handy for a while, but that's a small price to pay.
5. NetBeans IDE 7.4 beta
NetBeans has been through a number of very different incarnations in its time, with not all of them being totally successful. However, this latest release continues the move towards cutting edge web programming, allowing the powerful Java/C features to take a back seat.
There's out-of-the-box support for many basic project types, such as AngularJS, Backbone.js and Ember.js. There's also PhoneGap support and a range of mobile device emulators (though these seemed a still a little buggy). If you're interested in multi-language, multi-platform support without needing to change IDE, NetBeans 7.4 is a worthy contender.
Having an embedded database to collect and display data to users is often essential for applications. In the wild, this role has been pretty much dominated by SQLite, but EJDB provides a smart, MongoDB-like, JSON-based alternative.
There's bindings for most of the popular web languages (with the exception of PHP, sadly). NodeJS, Java and even Go are catered for, which is great because EJDB is fast, compact and its JSON structured query and data syntax should be familiar to most web developers.
7. PouchDB Beta
In so far as web apps attempt to replicate the functionality and performance of a desktop application, they have a problem to overcome in order to persistent connection and respond to the user's data requirements.
PouchDB side-steps this difficulty by creating a local CouchDB-like database, which serves in place of its online parent when no connection is available. The two automatically sync once a connection can next be established.
Basic setup for such a system requires no more than an hour's work and a couple of hundred lines of code. An exciting project that's well worth keeping an eye on.
Jumpy animations or sluggish transitions can quickly sour the UX for users. Effeckt CSS brings a suite of nice looking effects, which maintain coherence across devices and platforms without crushingly poor performance, even on mobile.
Although its billed as 'Not quite ready for prime-time', the library has a good collection of 'ready to style' buttons, modals and menus. The effects are nice and smooth, and a builder is planned so you only have to take the bits you need.
Working from a well-thought out subset of possible effects like this could save you a long and arduous redesigning process. It's worth considering for that alone.
Tiff provides a simple but useful typeface comparison system, allowing you directly measure the shape and appeal of two competing fonts.
The art of combining typefaces is a tough one to master, with many people preferring the 'More is More' approach rather than a carefully considered appraisal of just two faces at the level of individual glyphs. It would be nice if you could really zoom in on the shapes, but, as it stands, this is still a thought-provoking app.
Move.js is an interesting proposition. Using the device camera to capture movement, then plugging this back into an application, it provides a way to turn simple body movements into meaningful interactions.
Though Move.js is fairly basic in its operation, its possible uses are still quite broad. From presentations to games and basic user input and interaction, there's a lot of fun that could be had here. However, the requirement to 'OK' the camera and an apparent no-show on the iPad are hurdles to wide uptake.