Become a Cinema 4D pro with issue 237 of 3D World
The best in VR, mograph and sculpting training, insights and case studies for the C4D community.
This issue, along with our usual reviews, inspiration and regular Q and A sections, we celebrate Maxon's Cinema 4D, the 3D application that caters to an active and large community of passionate users, with 35 pages of Cinema 4D tutorials and insight.
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Here's more detail on what you can expect in this issue...
Feature: Ziva
In this feature we take a good look at how developments are being made in character rigging, by investigating the physics-based Ziva system.
Feature: Build a studio
If you've ever considered setting up your own studio, then look no further. We talk to a group of people who have done just that, to discover why they did it, and more importantly, how.
Training: Cinema 4D tips
We gathered some of the best Cinema 4D artists in the world and asked them for their top tips for mastering this all encompassing software.
Training: Motion Graphics
In this tutorial, C4D expert EJ Hassenfratz, demonstrates how to use the voronoi fracture object to break up a mesh in unusual but beautiful ways.
Training: C4D VR
VR artist and master, Martin Nebelong, shows you how to incorporate Cinema 4D into your VR pipeline in this tutorial, where he creates yet another beautiful interactive scene.
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Training: C4D sculpting
Sculpting master Glen Southern shows you how Cinema 4D is capable of some fantastic sculpting results, using its great subdivision system to refine the details.
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Rob Redman is the editor of ImagineFX magazines and former editor of 3D World magazine. Rob has a background in animation, visual effects, and photography.
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