Monster Hunter Wilds will have a "living world" - and it could shape open world game design

New details emerged of Capcom's anticipated Monster Hunter Wilds open world role-playing game at the latest PlayStation State of Play. The new trailer showcased how broad and deep the latest entry in this series will be, and suggest a new elevation to how deep game design can go in an open world.

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Editor, Digital Arts & 3D

Ian Dean is Editor, Digital Arts & 3D at Creative Bloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and video game titles Play and Official PlayStation Magazine. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on digital art, VFX and video games and tech, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5.

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