Artist in Residence: Inside the world of illustrator Greg Manchess

Greg Manchess
(Image credit: Greg Manchess)

My studio is in a small island house built in 1940, with no room for easels or even large wall space. But the back end is full of windows, and I love working in the light. I have to block direct sunlight with a piece of cardboard, but on overcast days the light is just right. I can look out across a farm field and a bank of trees filled with squirrels, chipmunks, and a variety of bird life. You know when the hawks come through as every creature freezes in place, and then they all scatter.

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Greg Manchess studio items

Just a few of the originals I have from other illustrators. On the left is one of the first covers for Ursula K. Le Guin’s The Left Hand of Darkness, which I loved as a kid. The right-hand painting is a study by John Berkey for a sci-fi cover; loose, gorgeous brushwork! The middle painting was made by the late Sandy Kossin, a phenomenal illustrator who lived a few miles from where I work now. (Image credit: Greg Manchess)

I have my lamps for painting at night, and a drafting table that can handle my larger canvases. Artists generally only paint in certain sections at a time anyway, so I can roll the canvas back and forth across the table to accommodate. I like to work flat on a hard surface, at a gentle tilt. I stand to paint like one might at an easel, but the angle is much easier on my neck, and I can see large parts of the painting all at once.

I paint primarily using oils on pre-primed linen, and lately polyester. I can store loads of paintings in one drawer because I don’t use stretcher bars, as I don’t like the bounce of a stretched canvas. You only need stretchers to prime the fabric you’re going to work on. Don’t think that you have to keep it on the stretchers. Once it’s dry, you can take it off. That way, when shipping to get them scanned, I roll the paintings image side out and insert them in a thick tube. It’s really fast and very protective.

I’ve learned through long years of experience that there’s no ‘right way’ to paint. Sure, there are efficient ways, but it’s not like we’re supposed to follow someone else’s rules about it. Painting is a very personal, expressive endeavour of laying down pigment. Aren’t we supposed to be breaking rules and being creative anyway? Once you’ve gotten some simple basics down for how to go about it, then build your own method!

It’s the image that communicates, no matter how it’s created. Worry less, paint more. My studio is like that: feel it first. It’s not perfect, but I’ve learned that what’s important is the comfort; Scandinavians call it ‘hygge’. You’ll paint better if you’re comfortable, but it doesn’t have to be big or perfect.

Being forced into a space that I like to dream in allows me to think bigger, to push ideas larger than the space around me. It helps me remember to make images and attempt things on a grand scale.

Discover more of Greg's artwork below

Greg Manchess art

An interior illustration of Chooka Frood’s house created for The Demolished Man. (Image credit: Greg Manchess)

Greg Manchess art

An interior illustration for a special edition of Frozen Hell, which was the source material for The Thing. (Image credit: Greg Manchess)

Greg Manchess art

Mac’s Men, an interior illustration for a special edition of Frozen Hell. (Image credit: Greg Manchess)

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ImagineFX is the No.1 selling digital art magazine for fantasy and sci-fi enthusiasts! Featuring digital and traditional drawing skills, game design, manga and film art each issue is crammed with training and inspiration from leading artists in their fields. Whether it's learning from comic art's Adam Hughes, fantasy art's John Howe, or digital painting's Loish, ImagineFX has you covered. ImagineFX has been inspiring artists for over 15 years!