Review: Terragen 4

Faster than ever with a raft of new features, you'll be hard pressed to find a better way of rendering realistic landscapes.

Our Verdict

Newcomers might find it a challenge, but for the price Terragen 4 delivers astonishingly realistic landscapes

For

  • Ray-traced preview
  • Impressive speed optimisations
  • Ozone simulation
  • Shader improvements

Against

  • Not quite as accessible as Vue
  • Short on documentation

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When taking Terragen 4 for a spin, the first thing you notice is its speed. If you load some old, dense scenes created in v2 or v3 of the environment rendering software, you'll be happy to see how much faster it's become, even on a single-core system running a humble GTX 970. 

This is thanks to the new render engine enhancements, and Planetside isn't lying when it says Terragen 4 can render poly-heavy scenes up to 500 per cent faster. Run it on something like a W9100 with two 2.3GHz Xeons and 64GB RAM on board, and you get almost instant renders, even at high resolutions. 

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The Verdict
9

out of 10

Review: Terragen 4

Newcomers might find it a challenge, but for the price Terragen 4 delivers astonishingly realistic landscapes

Cirstyn Bech-Yagher

Cirstyn is a freelance CG artist and educator, with over 15 years' experience in 3D. Her clients include AMD and Daz, and she has written for 3D World magazine for a number of years. She is a certified agile (software) project manager, an avid reader and gamer.