Finding assets as a CG artist is about to get a little easier with the beta launch of Megascans, a massive online library of thousands of physically based material scans and fully scanned 3D assets.
The aim of Megascans is to "provide artists with a next generation material library, ushering CG into a new era," says Quixel, the company behind it.
Every material scan is seamlessly tiled, 2x2 meters, 4-16K, HDR, and calibrated for all common BRDFs.
A huge range of fully separated material components have been scanned for each material, with consistent calibration across the entire library. Every asset is tiered for VFX as well as real-time use.
The library works on a subscription model that offers multiple levels of access for single artists, from entry level to high-end professional use.
Studios can license the service on a per project basis, for unrestricted commercial use.
Applications for the early closed beta will begin in January, followed by a large public beta later in the year. Quixel is looking for talented artists who want to make full use of the library while sharing their progress, thoughts and results online.
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If you'd like to apply for the closed beta then please email megascans@quixel.se
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Tom May is an award-winning journalist and editor specialising in design, photography and technology. Author of the Amazon #1 bestseller Great TED Talks: Creativity, published by Pavilion Books, Tom was previously editor of Professional Photography magazine, associate editor at Creative Bloq, and deputy editor at net magazine. Today, he is a regular contributor to Creative Bloq and its sister sites Digital Camera World, T3.com and Tech Radar. He also writes for Creative Boom and works on content marketing projects.
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