How to find your path in the CG industry
Stu Bayley offers some real-world insight into working in a CG studio in this free webinar video.
RealtimeUK is a creative CG studio that creates inspiring, engaging and cutting-edge content for various campaigns and marketing projects. And this Saturday, its art director Stu Bayley shared some of his knowledge in a marathan live Q&A, which you can watch in full above.
In the two-and-a-half hour video, Bayley discusses how to take an in game asset and make into a full cinematic character using SMITE’s Thor as an example and explains RealtimeUK's new approach to matte painting, as used on World of Tanks: Rubicon X.
3D artists watching the live stream also got to ask questions, which led Bayley to give lots of advice on how to find your path in the CG industry and improve yourself as an artist, while reviewing some of their portfolios.
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The Creative Bloq team is made up of a group of design fans, and has changed and evolved since Creative Bloq began back in 2012. The current website team consists of eight full-time members of staff: Editor Georgia Coggan, Deputy Editor Rosie Hilder, Ecommerce Editor Beren Neale, Senior News Editor Daniel Piper, Editor, Digital Art and 3D Ian Dean, Tech Reviews Editor Erlingur Einarsson and Ecommerce Writer Beth Nicholls and Staff Writer Natalie Fear, as well as a roster of freelancers from around the world. The 3D World and ImagineFX magazine teams also pitch in, ensuring that content from 3D World and ImagineFX is represented on Creative Bloq.
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