Animation basics: get started with rigid body dynamics in 5 steps

Playing with dynamics systems in 3D software is one of the areas that gives the most instand gratification, probably working the same areas of the brain that give us a buzz when playing Mousetrap as a kid.

Setting up a dynamics system is pretty simple but if you've never tried before here is a run through to help you get up and running quickly. Keep in mind that the results you can achieve are massively varied so take what you learn here and experiment.

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Rob Redman

Rob Redman is the editor of 3D World and ImagineFX magazines and has a background in animation, visual effects, and photography. As a 3D artist he created the mothership in the Webby winning Plot Device and was animator on the follow-up; Order up. He has created training for Cinema 4D and Blackmagic Design Fusion artists. He's been a published product and food photographer since the age of 15. As well as being a multi-instrumentalist, Rob is also an avid beard grower.

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