Blender 4.0 review: still free to all, and still incredible

Our pro 3D artist reviews Blender 4.0, testing its improved rendering capabilities and more; as ever it's free to all.

Blender 4.0 review; a bike rendered to in a 3D app to look like an illustration
(Image: © Gaku Tada)

Our Verdict

Blender 4.0 makes some much-needed improvements to its UI but it's upgrades and additions to the software's rendering capabilities that really takes this free 3D suite of tools up a level. Highly recommended.

For

  • More energy efficient shader
  • Light linking for more control
  • Cycles rendering improvements

Against

  • Viewport compositor is limited
  • Underwhelming animation tools

Why you can trust Creative Bloq Our expert reviewers spend hours testing and comparing products and services so you can choose the best for you. Find out more about how we test.

Blender 4.0 system requirements

OS Windows 8.1, 10, and 11 / macOS 10.15 Intel
Processor 64-bit quad core CPU with SSE4.2 support
Min. memory 8 GB RAM 8GB RAM
GPU Graphics card that supports OpenGL 4.3
GPU memory 2GB or higher

Blender 4.0 continues to grow and develop the free 3D software into an increasingly mature digital content creator. This latest release is another stake in the ground demonstrating why and how Blender, a free 3D app to enable the creation of animated films, visual effects, art and more, is taking the fight to industry heavy weights like 3ds Max. 

Thank you for reading 5 articles this month* Join now for unlimited access

Enjoy your first month for just £1 / $1 / €1

*Read 5 free articles per month without a subscription

Join now for unlimited access

Try first month for just £1 / $1 / €1

The Verdict
8

out of 10

Blender 4.0 review: still free to all, and still incredible

Blender 4.0 makes some much-needed improvements to its UI but it's upgrades and additions to the software's rendering capabilities that really takes this free 3D suite of tools up a level. Highly recommended.

Paul Hatton
Writer

Paul is a digital expert. In the 20 years since he graduated with a first-class honours degree in Computer Science, Paul has been actively involved in a variety of different tech and creative industries that make him the go-to guy for reviews, opinion pieces, and featured articles. With a particular love of all things visual, including photography, videography, and 3D visualisation Paul is never far from a camera or other piece of tech that gets his creative juices going. You'll also find his writing in other places, including Creative Bloq, Digital Camera World, and 3D World Magazine.