We're always told that AI art can be great for brainstorming ideas and prototyping, but it seems it's sometimes leading people to think they've reinvented the wheel. That's the case of a short AI-generated clip of a game concept that's sparked a big debate over on X.
The AI-generated video shows a few seconds of a concept for a first-person pixel art fantasy game. The player holds a sword and torch as they trudge through a forest towards a village and a dark forbidding castle beyond. The post has racked up over 145K likes and over a thousand comments, many from people saying they wish the game were real. They should maybe see our piece on the best indie game devs.
Interesting to see the praise for this AI-invented visual style. Everybody wants it, and indie devs are rushing to prototype it & make it real. https://t.co/rASfMaZpxMJuly 21, 2025
The AI-generated video was posted on X by 'alchemical artist' Desimulate, who posted a call for 3D artists to help make the game a reality. Several people have described the concept's art style was 'AI-invented'. That sounds implausible since the AI output depends on its training data, and gamers have been quick to point out that there are lots of great pixel art games already out there with similar themes.
Some point out that the OP doesn't need a 3D artist and could start by looking into superscaler games from the late 80’s and early 90’s, used only superimposed sprites at different scales to achieve the look.
Others point to specific games that use pixel art styles with no need for AI, from Jason Smith's Cultic to Elder Scrolls mod Tamriel Rebuilt, retro fantasy FPS Wizordum, Jozef Pavelka and Vlado Ganaj's Felvidek, Jason O'Connell's upcoming Relics of the Oracle and Gemezl's Nox Mortalis.
if you are yearning for this style of game i'm begging you to play Cultic. a real game made by a real dude @JasozzGames. resident evil 4 + doom + daggerfall. and it costs the price of a burger. https://t.co/dZaBDvMxhZ pic.twitter.com/nuxuY7tSG7July 23, 2025
Tamriel Rebuilt: 100% Handcrafted https://t.co/7k5JkqkhP7 pic.twitter.com/k7applWkeqJuly 23, 2025
Look no further, we have you covered! 🧙♂️ https://t.co/iyKP1780Zy pic.twitter.com/Iszm9dDzB4July 22, 2025
if you want to play a game that looks like this and isn’t ai-generated ass, check out felvidek https://t.co/1q6lH8SElf pic.twitter.com/ITyAdpNzQFJuly 22, 2025
Exploring Veilwood pic.twitter.com/qphDNUW0IBJuly 22, 2025
Nox Mortalis - Official TrailerEven got featured on the GameTrailers YouTube channel (1.2m subscribers) 😎Nox Mortalis is a retro-style open world game where you gather resources, craft gear, and explore dungeons. Inspired by King's Field 👑 pic.twitter.com/gXIQTkxXQaJune 24, 2025
These games might not be an exact match for the colours and art style, and they don't have the same fluidity of motion, but then they're video games that play in real time, not AI-generated animation. For all the advances in AI, it's still some way from being able to generate the consistency needed to make a playable video game that reacts in real time.
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Joe is a regular freelance journalist and editor at Creative Bloq. He writes news, features and buying guides and keeps track of the best equipment and software for creatives, from video editing programs to monitors and accessories. A veteran news writer and photographer, he now works as a project manager at the London and Buenos Aires-based design, production and branding agency Hermana Creatives. There he manages a team of designers, photographers and video editors who specialise in producing visual content and design assets for the hospitality sector. He also dances Argentine tango.
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