Front Mission 3 Remake shows how lazy AI can ruin a good game

Front Mission 3 Remake
(Image credit: Forever Entertainment)

Will studios and publishers ever get the message that gamers don't like AI slop? Or do they just think players don't hate it enough for it to put them off a game? The Front Mission 3 Remake out now for Nintendo Switch 2 appears to have set a new low, and it was completely unnecessary (See our Nintendo switch 2 review and guide to Nintendo Switch 2 prices if you're interested in the new console).

Don't get me wrong; I think AI has some potentially interesting uses in game development, but lazy use of AI art is not one of them. Based on the images posted by fans on social media, it appears that Megapixel Studios and Forever Entertainment applied AI upscaling to all of the original 2D art assets from the PS1 game. But rather than merely enhance and sharpen the originals, it's added strange hallucinations and uncanny artifacts.

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Joe Foley
Freelance journalist and editor

Joe is a regular freelance journalist and editor at Creative Bloq. He writes news, features and buying guides and keeps track of the best equipment and software for creatives, from video editing programs to monitors and accessories. A veteran news writer and photographer, he now works as a project manager at the London and Buenos Aires-based design, production and branding agency Hermana Creatives. There he manages a team of designers, photographers and video editors who specialise in producing visual content and design assets for the hospitality sector. He also dances Argentine tango.

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