Add sketching to your design workflow

With computerised workflows being the default way of approaching design today, it's easy to underestimate just how useful sketching can be in the design process. Obviously it's a great way to quickly and easily rough out ideas and prototypes, but sketching can be a much more effective and versatile tool than you might realise.

Sketching is a core skill and tool of any designer. It is a quick and cheap way to ideate, develop and iterate on possible design solutions, both alone and with a group. To find out just how effective it can be, come to Generate London on 21 September for a sketching workshop with Eva-Lotta Lamm.

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Jim McCauley

Jim McCauley is a writer, performer and cat-wrangler who started writing professionally way back in 1995 on PC Format magazine, and has been covering technology-related subjects ever since, whether it's hardware, software or videogames. A chance call in 2005 led to Jim taking charge of Computer Arts' website and developing an interest in the world of graphic design, and eventually led to a move over to the freshly-launched Creative Bloq in 2012. Jim now works as a freelance writer for sites including Creative Bloq, T3 and PetsRadar, specialising in design, technology, wellness and cats, while doing the occasional pantomime and street performance in Bath and designing posters for a local drama group on the side.