Download files for 3D World 229
Here you'll find all the files, resources and videos to accompany issue 229 of 3D World magazine.
To download the accompanying files for 3D World issue 229, simply click the link below each article and a zip file will automatically download the content to your Mac or PC. If you've missed this issue or other editions of 3D World, order a copy.
If you have any problems downloading this content, please email: rob.redman@futurenet.com
Tutorial: Cover image
In this tutorial you will learn to create game characters, like our cover star, from initial sculpting through to outputting a final render.
Download the video course here (155MB)
Pluralsight: Houdini disintegration
In this free video training course you will learn how to use Houdini's procedural toolset to create disintegration and teleportation effects.
Software required: Houdini
Download the video course here (645MB)
Get the Creative Bloq Newsletter
Daily design news, reviews, how-tos and more, as picked by the editors.
In this issues bootcamp, Mike Griggs shows you the benefits of this great free tool, along with how to use it, to add realistic natural foliage to your CG scenes.
Software required: Ivygen (free plugin or standalone)
Download the video course here (162MB)
Tutorial: VR environment creation
In this tutorial Martin Nebelong shows you how to create fantastic environments, for VR but more importantly, within VR, the perfect workspace. He takes you through the entire process from start to finish
Download the video course here (2.7GB)
Tutorial: World Building
In this tutorial, Jingtian Li shows you how to efficiently create realtime environments for Unreal Engine 4. This is an advanced course and covers many topics for generating terrains.
Download the video course here (578MB)
Thank you for reading 5 articles this month* Join now for unlimited access
Enjoy your first month for just £1 / $1 / €1
*Read 5 free articles per month without a subscription
Join now for unlimited access
Try first month for just £1 / $1 / €1
Rob Redman is the editor of 3D World and ImagineFX magazines and has a background in animation, visual effects, and photography. As a 3D artist he created the mothership in the Webby winning Plot Device and was animator on the follow-up; Order up. He has created training for Cinema 4D and Blackmagic Design Fusion artists. He's been a published product and food photographer since the age of 15. As well as being a multi-instrumentalist, Rob is also an avid beard grower.
Related articles
- 5 tips for getting started in indie game development - GameMaker's winning dev shares his advice
- How to prevent objects from overlapping in KeyShot
- Designing the creative, cultural mix of New World: Aeternum's environments has meant its "developers have to be magicians"
- The challenges of being an indie dev, "About a third of the way through the game's development, I hated the damn thing"