Review: Golaem 5

Does Golaem really deliver on its promise of easier retakes and better control?

Our Verdict

Golaem really delivers on its promise of easier retakes and better control. If you’re after a crowd simulator, it’s worth investing in.

For

  • The Layout tool
  • Trigger Editor enhancements
  • Blind Data
  • Free assets and tutorials to get you started

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Last time we looked at Golaem Crowd, we liked many of the new features this Maya crowd simulator had implemented, despite it being a fairly strict taskmaster. Golaem 5 promises easy retakes and better artistic control. So does it deliver?

Used in crowd simulations ranging from Guitar Hero Live to many of the crowd scenes in HBO’s Game of Thrones, Golaem Crowd – a Maya crowd plug-in based on physical and mental crowd interaction pipelining into Maya’s particle flow tools – was recently released. It lets you create virtual, particle-based crowds able to react in, and to almost any environment. It’s a release based on user feedback, like requests for greater ease of use and enhancements enabling a better, faster workflow. It seems the Golaem team have delivered. 

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The Verdict
8

out of 10

Review: Golaem 5

Golaem really delivers on its promise of easier retakes and better control. If you’re after a crowd simulator, it’s worth investing in.

Cirstyn Bech-Yagher

Cirstyn is a freelance CG artist and educator, with over 15 years' experience in 3D. Her clients include AMD and Daz, and she has written for 3D World magazine for a number of years. She is a certified agile (software) project manager, an avid reader and gamer.