Forget what you know about CAD – Plasticity has made 3D modelling fun again

An easy-to-use 3D modelling and CAD package for artists and designers.

Plasticity
(Image: © Future / Paul Hatton)

Our Verdict

With a strong focus on NURBS and polygonal modelling approaches, Plasticity is ideal for product designers and artists wanting to generate models for 3D visualisation. The lack of parameter-driven tools is a little disappointing, but given that Plasticity is only two years old, I'm impressed by what the developer has achieved in such little time.

For

  • Intuitive design
  • Good for beginners
  • Excels at hard surface modelling

Against

  • Limited feature set
  • Struggles with complex designs
  • Poor rendering capabilities

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Plasticity launched in 2023, which makes it one of the newest 3D modelling packages available right now. Getting a piece of software like this to market is no small feat, and so I will aim to be fair and realistic in my review.

There's little point in me comparing it to Autodesk Fusion, for example, because they're two different beasts. That being said, Plasticity has a lot to commend it, especially for visualisers, concept artists, and 3D printing enthusiasts.

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Plasticity

Indie

$149/£110 one-off payment

Studio

$299/£221 one-off payment

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Plasticity Features

NURBS Modelling

Polygonal Modelling

Fillets, booleans, and offsets

Streamlined workflows

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Plasticity score card

Attributes

Notes

Rating

Value:

An affordable 3D package with a perpetual license.

4.5/5

Getting Started:

Blender users will be familiar with Plasticity's workflows, although users coming from other design packages might struggle a little.

4/5

Features:

A simple set of features but an excellent set of modelling tools, including for fillets and booleans.

4/5

User Experience:

A simple and uncluttered interface, which takes a bit of getting used to.

4/5

Support:

The user manual is extensive, but too much reliance is placed upon it.

4/5

The Verdict
8

out of 10

Forget what you know about CAD – Plasticity has made 3D modelling fun again

With a strong focus on NURBS and polygonal modelling approaches, Plasticity is ideal for product designers and artists wanting to generate models for 3D visualisation. The lack of parameter-driven tools is a little disappointing, but given that Plasticity is only two years old, I'm impressed by what the developer has achieved in such little time.

Paul Hatton
Writer

Paul is a digital expert. In the 20 years since he graduated with a first-class honours degree in Computer Science, Paul has been actively involved in a variety of different tech and creative industries that make him the go-to guy for reviews, opinion pieces, and featured articles. With a particular love of all things visual, including photography, videography, and 3D visualisation Paul is never far from a camera or other piece of tech that gets his creative juices going. You'll also find his writing in other places, including Creative Bloq, Digital Camera World, and 3D World Magazine.

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