ZBrush 2023 review: digital sculpting has never been easier

New tools and Redhshift integration ensures Maxon's ZBrush remains the industry's best sculpting software.

Maxon ZBrush 2023 review;
(Image: © Lorenzo Dragotto / Pixologic)

Our Verdict

ZBrush 2023 significantly boosts not only ZBrush’s sculpting capabilities, but also its overall offering for end-to-end visualisation creation. The integration of renderer Redshift will make artists less reliant on other software, saving both time and money. If you've not yet tried ZBrush, this release will have you hooked.

For

  • Redshift renderer is excellent
  • Sculpting tools are superb
  • Free updates for subscribers

Against

  • Full Redshift needs a subscription

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ZBrush 2023 is the latest version of the CG sculpting tool that has been dominating game development and fiom VFX for almost 25 years. Now used by the likes of Electronic Arts, ILM and Epic Games, it has become the industry leader for asset creation in games, films and visualisation. If you’ve watched The Avengers, Iron Man, Avatar or Pacific Rim, then you’ll have seen what ZBrush can do in artists' hands.

ZBrush is an established tool that has been fine-tuned over the course of many development cycles, and you learn more of its general features in our ZBrush tutorials list. This latest offering continues to enhance existing tools and brings rendering right to the heart of the artist’s workflow with the new Redshift integration – read our Redshift review for more on this renderer.

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The Verdict
9

out of 10

ZBrush 2023

ZBrush 2023 significantly boosts not only ZBrush’s sculpting capabilities, but also its overall offering for end-to-end visualisation creation. The integration of renderer Redshift will make artists less reliant on other software, saving both time and money. If you've not yet tried ZBrush, this release will have you hooked.

Paul Hatton
Writer

Paul is a digital expert. In the 20 years since he graduated with a first-class honours degree in Computer Science, Paul has been actively involved in a variety of different tech and creative industries that make him the go-to guy for reviews, opinion pieces, and featured articles. With a particular love of all things visual, including photography, videography, and 3D visualisation Paul is never far from a camera or other piece of tech that gets his creative juices going. You'll also find his writing in other places, including Creative Bloq, Digital Camera World, and 3D World Magazine. 

With contributions from