Web designers wave goodbye to Unity plugin
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In recent years the Unity game engine has emerged as one of the most popular ways for web developers to create games that run smoothly in the browser. But there's been one tiny niggle. Like Flash before it, Unity games require players to download a plugin. But now that's all changing.
Unity has teamed up with Mozilla - the organisation behind popular web browser Firefox - to bring Unity-authored games to the web without the need for a plugin. This will be achieved using a combination of the web graphics library WebGL and asm.js, a supercharged subset of JavaScript.
The changeover will take place with the release of Unity 5.0 later this year - after which, Mozilla says, Unity games will run smoothly, without plugins, in all modern desktop browsers that fully support WebGL. You can read the full announcement on Mozilla's blog, and see a demo of the new tech in action in this video:
Sign up to Creative Bloq's daily newsletter, which brings you the latest news and inspiration from the worlds of art, design and technology.

Tom May is an award-winning journalist specialising in art, design, photography and technology. His latest book, The 50 Greatest Designers (Arcturus Publishing), was published this June. He's also author of Great TED Talks: Creativity (Pavilion Books). Tom was previously editor of Professional Photography magazine, associate editor at Creative Bloq, and deputy editor at net magazine.
