Power up Autodesk's Maya and The Foundry's MARI with NVIDIA Quadro

Digital content creation is probably the one area of the arts that has had the most development and evolution, especially when you consider the fact that it is still such a young area. Being only in its fifth decade, the abilities that the newest generations of technology offer artists is mind-blowing, with many tools only being dreamt about as little as four or five years ago (see our Maya 2013 review).

The constant demand for greater realism, in both film and television, has spurred software developers on to create new toolsets which open up new frontiers for visual professionals. This isn't just a case of expanding limitations like texture sizes or polygon counts, but also about pushing the boundaries of or creating new working methods and pipelines.

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The Creative Bloq team is made up of a group of design fans, and has changed and evolved since Creative Bloq began back in 2012. The current website team consists of eight full-time members of staff: Editor Georgia Coggan, Deputy Editor Rosie Hilder, Ecommerce Editor Beren Neale, Senior News Editor Daniel Piper, Editor, Digital Art and 3D Ian Dean, Tech Reviews Editor Erlingur Einarsson and Ecommerce Writer Beth Nicholls and Staff Writer Natalie Fear, as well as a roster of freelancers from around the world. The 3D World and ImagineFX magazine teams also pitch in, ensuring that content from 3D World and ImagineFX is represented on Creative Bloq. 

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