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Break the vector mould

I don't usually make much of a distinction between hand-created and digital in my work - the process of construction ends up being quite similar in both.

On paper, on a wall or on the screen, technique is only a means by which to reap the benefits of the process.

That process/quest is therefore the basis of my drawing, a continual path of construction and searching. In this way, as I explain through this tutorial, even if the result is exclusively digital, I can start out directly from a vector in the absence of any type of previous sketch, or start out from an analogical base from which I might build a world of forms, stories, characters, lines or colour.

Click here to download the support files (715KB)

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