Framestore takes FLITE with Unreal

FLITE
(Image credit: Framestore)

An image of a girl on a hoverboard, teetering on a window of a luxury high-rise building deciding whether to breakaway in a semi-submerged London of 2053 and the concept of a Memory Investigator provided Framestore’s VFX supervisor and creative director, Tim Webber, with the chance to create and direct a short film utilising FUSE (Framestore Unreal Shot Engine).

FLITE was shot over five days and assembled into a 14-minute sci-fi drama. It revolves around a stranger trying to assist a young female champion hoverboarder attempting to leave her oppressive manager by recounting what he saw to local law enforcement. 

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Trevor Hogg

Trevor Hogg is a freelance video editor and journalist, who has written for a number of titles including 3D World, VFX Voice, Animation Magazine and British Cinematographer. An expert in visual effects, he regularly goes behind the scenes of the latest Hollywood blockbusters to reveal how they are put together.