Framestore experts explain key VFX jobs on projects like Barbie

After watching Barbie (and other VFX movies) you may have set a new life goal: a job in the VFX industry. But what roles are actually available? And how do you get a chance to work at a big VFX studio? 

To help get some answers I've interviewed creatives at VFX studio Framestore, who have stopped playing with their dolls just long enough to shed some light on the key jobs for artists and designers in the VFX industry. Below are creatives who work in just four areas of VFX, but there are also roles for animators, 3D modellers, concept artists, technical artists, lighting directors, environment artists and so much more.

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Editor, Digital Arts & 3D

Ian Dean is Editor, Digital Arts & 3D at Creative Bloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and video game titles Play and Official PlayStation Magazine. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on digital art, VFX and video games and tech, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5.