Learn to grow foliage with X-Particles

3D plants growing up a wall

Modelling a static plant that has the appearance of having grown in situ isn’t too hard, but creating a rig that will animate that growth is a little more complicated. Of course, the system that I’ll show you here for creating plant and foliage 3D art can be used and frozen to generate static plants too, and there is something to be said for using this method. As it’s procedural, it means you can adapt and iterate, using settings to create endless variations, rather than having to manually adjust vertices. 

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Rob Redman

Rob Redman is the editor of 3D World and ImagineFX magazines and has a background in animation, visual effects, and photography. As a 3D artist he created the mothership in the Webby winning Plot Device and was animator on the follow-up; Order up. He has created training for Cinema 4D and Blackmagic Design Fusion artists. He's been a published product and food photographer since the age of 15. As well as being a multi-instrumentalist, Rob is also an avid beard grower.