Why God of War's BAFTA Game Awards upset is a huge deal

BAFTA Game Award winners; people accept an award
(Image credit: Getty Images for BAFTA)

There was a shock last night at the BAFTA Game Awards as favourite God of War Ragnarök lost out to indie hit Vampire Survivors, which crept from the shadows to grab BAFTA's two most coveted awards, winning in the game design and best game categories. But what does it mean and why should all indies be celebrating?

Earlier this month when the BAFTA Game Awards nominations were revealed God of War Ragnarök was the clear front runner, and had been nominated in a record-breaking 15 categories. Read God of War Ragnarök review to find out why everyone thought it would clean-up at the BAFTA Game Awards. 

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Ian Dean
Editor, Digital Arts & 3D

Ian Dean is Editor, Digital Arts & 3D at Creativebloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He's also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.