Become a pro games artist with 3D World #222

Discover how to create responsive environments in UE4 and SpeedTree with unmissable artist insights, and how to speed up your workflow and sculpt faster in ZBrush. Plus, we bring you exclusive insight into the pro game art industry, including must-read advice from the experts. 

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Editor, Digital Arts & 3D

Ian Dean is Editor, Digital Arts & 3D at Creative Bloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and video game titles Play and Official PlayStation Magazine. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on digital art, VFX and video games and tech, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5.