Why the Duke Nukem AI art fiasco is the most Duke Nukem thing ever

Duke Nukem AI art; man shoots guns
(Image credit: Blaze Entertainment / Gearbox)

When it turned out the surprise new Duke Nukem remasters for the Evercade retro console had key art created using an generative AI, I couldn't help but think this controversy is the most Duke Nukem thing ever. It's very on-brand for a retro game series that has always made headlines for the wrong reasons.

So what happened? Publisher Blaze Entertainment held its online showcase and revealed an impressive roster of retro game collections, including two Duke Nukem carts, one featuring the classics Duke Nukem: Time to Kill, Duke Nukem: Land of the Babes, Duke Nukem Advance and Duke Nukem 3D, and one to feature remasters of the rare Duke Nukem 1 and 2 platformers. (If you're a fan, read our guide to the best retro game consoles.)

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Ian Dean
Editor, Digital Arts & 3D

Ian Dean is Editor, Digital Arts & 3D at Creativebloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He's also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.