Is it time you learned Unreal Engine?

In 3D World issue 213, some of the leading artists behind two real-time films, Adam and Hellblade share their processes and insights.

Using Unity 5.5 and Unreal Engine 4, two teams of artists, game developers and filmmakers share their vision of the future of CG art and filmmaking. And leaders in the field at Unity Technologies, Epic Games and Ninja Theory explain how real-time rendering is going to affect your artwork and job prospects.

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Ian Dean
Editor, Digital Arts & 3D

Ian Dean is Editor, Digital Arts & 3D at Creativebloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He's also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.