How we made Westworld's VFX

You may have watched hit series Westworld, but did you ever wonder how it was made? VFX and post studio Futureworks worked on seasons three and four of the dystopian sci-fi Western series. They created over 600 shots in total across both seasons, including compositing, CG and clean up. 

We caught up with Gouri Shankar, VFX supervisor at Futureworks to find out more about the team's process. For more insight into creative processes, read our How we made series.

Thank you for reading 5 articles this month* Join now for unlimited access

Enjoy your first month for just £1 / $1 / €1

*Read 5 free articles per month without a subscription

Join now for unlimited access

Try first month for just £1 / $1 / €1

Rosie Hilder

Rosie Hilder is Creative Bloq's Deputy Editor. After beginning her career in journalism in Argentina – where she worked as Deputy Editor of Time Out Buenos Aires – she moved back to the UK and joined Future Plc in 2016. Since then, she's worked as Operations Editor on magazines including Computer Arts, 3D World and Paint & Draw and Mac|Life. In 2018, she joined Creative Bloq, where she now assists with the daily management of the site, including growing the site's reach, getting involved in events, such as judging the Brand Impact Awards, and helping make sure our content serves the reader as best it can.