Houdini 15.5

Review: The latest Houdini is an amazing release that brings improvements across the board for everyone.

Our Verdict

With so many improvements to core features, some rewritten from the ground up, Houdini 15.5 is essential; it has it all.

For

  • Rewritten PolyBevel, PolySplit and Dissolve
  • Improved crowd tools
  • Dedicated VR lens camera
  • Support for third-party rendering

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SideFX recently released Houdini version 15.5. Houdini is well known for its use in VFX, fire, destruction and explosions, and simulation in general has become a synonym for Houdini. Houdini delivers in these areas in spades, but in recent years, more and more people are using it in other areas of the pipeline and some are even using it as the pipeline, replacing all sorts of software with its powerful procedural workflow. This has brought many improvements in other areas of Houdini, such as modelling, animation and even virtual reality.

Houdini 15.5 brings a set of really refined modelling tools that began evolving in recent releases. This includes tools like the TopoBuild, PolyBevel and PolySplit, which are now as good as tools in other applications, and even better if you consider that every tool in Houdini can be used procedurally. In the past, people had reservations about Houdini's modelling tools, but these tools plus the new loop selection and snapping improvements make Houdini a tool for any modeller.

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The Verdict
10

out of 10

Houdini 15.5

With so many improvements to core features, some rewritten from the ground up, Houdini 15.5 is essential; it has it all.

Alvaro, also known online as Varomix, has been working in the CG industry since 1998 and is now a VFX supervisor.
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