SIGGRAPH 2021: New software announcements, groundbreaking projects and more

SIGGRAPH 2021
(Image credit: SIGGRAPH)

SIGGRAPH 2021 kicked off this week and is shaping up to be an unmissable event for anyone remotely interested in computer graphics and interactive techniques. This year the conference is celebrating 48 years of advancement in computer graphics, digital art, animation, visual effects, machine learning, artificial intelligence, immersive and mixed realities, scientific visualisation and more.

Chaired by Erik Brunvand, of the University of Utah’s School of Computing, the conference has gone virtual once again for SIGGRAPH 2021 with content presented as on-demand presentations and scheduled sessions. Attendees can tune in to talks from the likes of Pixar pioneers Ed Catmull and Pat Hanrahan, AAA game director Amy Hennig, and more. There's also the return of SIGGRAPH's Electronic Theatre showcasing the best CG storytelling and a plethora of awards, art galleries, courses, panels and experiences. And of course, it wouldn't be SIGGRAPH without a host of exciting news and announcements.

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Rob Redman

Rob Redman is the editor of 3D World and ImagineFX magazines and has a background in animation, visual effects, and photography. As a 3D artist he created the mothership in the Webby winning Plot Device and was animator on the follow-up; Order up. He has created training for Cinema 4D and Blackmagic Design Fusion artists. He's been a published product and food photographer since the age of 15. As well as being a multi-instrumentalist, Rob is also an avid beard grower.