Changing the face and pace of visual workflows

If you‘re a visual professional working in anything from VFX-heavy filmmaking to product design, there’s probably one factor that has had more of an impact on your daily work than any other; your turn-around times have reduced, as have your budgets while your data sets and clients’ expectations have increased.

As artists, we are constantly raising the bar on what we can achieve but this raises some important issues. Knowing that we can create a 3D scene with millions, or even billions, of polygons, huge texture maps and physically accurate lighting and rendering is all good and well. However, clients will make this level of standard the norm and expect consistency ewithout truly understanding the involvement needed from the artist to get there.

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The Creative Bloq team is made up of a group of design fans, and has changed and evolved since Creative Bloq began back in 2012. The current website team consists of eight full-time members of staff: Editor Georgia Coggan, Deputy Editor Rosie Hilder, Ecommerce Editor Beren Neale, Senior News Editor Daniel Piper, Editor, Digital Art and 3D Ian Dean, Tech Reviews Editor Erlingur Einarsson and Ecommerce Writer Beth Nicholls and Staff Writer Natalie Fear, as well as a roster of freelancers from around the world. The 3D World and ImagineFX magazine teams also pitch in, ensuring that content from 3D World and ImagineFX is represented on Creative Bloq.