How to create a 3D leak effect

Texturing a 3D object most of the time consists of adding subtle details that would have been produced naturally by nature and the passing of time. Painting such details by hand is a time-consuming task and texture artists commonly use a variety of tools to help them with this process: ambient occlusion maps to simulate dirt accumulation, curvature maps to determine convex/concave areas, and so on.

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The Creative Bloq team is made up of a group of design fans, and has changed and evolved since Creative Bloq began back in 2012. The current website team consists of eight full-time members of staff: Editor Georgia Coggan, Deputy Editor Rosie Hilder, Ecommerce Editor Beren Neale, Senior News Editor Daniel Piper, Editor, Digital Art and 3D Ian Dean, Tech Reviews Editor Erlingur Einarsson and Ecommerce Writer Beth Nicholls and Staff Writer Natalie Fear, as well as a roster of freelancers from around the world. The 3D World and ImagineFX magazine teams also pitch in, ensuring that content from 3D World and ImagineFX is represented on Creative Bloq. 

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