The future of motion graphics

Argentine motion designer Esteban Dicono kicked off 2013 with a phone call from Jessica Walsh, inviting him to work with Sagmeister & Walsh on the studio’s recent 6 Things exhibition for the Jewish Museum. It wasn’t a bad start to the year by anyone’s standards – and according to Dicono the year has continued on the same “crazy, wonderful” trajectory.

We sat down with him in issue 217 of Computer Arts – where you’ll find our full interview (including why Darth Vadar can be partially attributed to Dicono’s success as a designer). Here, we asked him for his expert take on the future of motion graphics…

CA: How has the internet changed the creative industry?
EB:
It's changed everything we thought we knew, and my career as an independent motion designer has been defined by it. Content creation, distribution and delivery are very different now, and you can literally work from anywhere, at any time, for any place in the world as long as you can connect to the internet and be able to respect a deadline. This was unthinkable 10-12 years ago, but it has become a real possibility, not just a theoretical idea. I’m still amazed by how things work now.

CA: At OFFF this year, you said: “Sometimes a simple hello can lead to a million things.” What do you mean by this, and can you tell us about a time when this has happened to you?
EB:
It’s absolutely literal. Many of the most rewarding things of my work life started with people reaching out, saying “hello”. In the Sagmeister & Walsh case, it was me writing and saying ‘Hi’ to Jessica, or in the case of the Ljsi video it was Olafur reaching out and offering to make 'the smoke video' the official companion to the song.

We need to take advantage of how easy is to connect and collaborate with other people, but always respectfully.There are amazing things waiting to happen out there, but you need to do your part. Things don’t usually happen without a little push of the shoulder. The possibilities are so great now that you can never know where a simple ‘hi’ could take you.

CA: What three pieces of advice would you give anyone looking to break into the motion graphics industry today?
EB:
It’s always hard to give advice. Maxims and quotes always look great on our keynote slides, but reality is much more complex and difficult. I would try to keep things honest and grounded, like: try to balance your creative needs with the need to earn money; have fun, experiment and play, but also be responsible; always work hard and learn to appreciate the hard work of others. Give your best and be always be kind.

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