I'm concerned for Apple's mixed reality headset

Apple VR headset; a woman wears a VR headset and puts out her hand
(Image credit: Getty Images / max-kegfire)

With every new rumour it's becoming clear Apple is bullish about the release of the company's first AR and VR headset, but it's hard not to see this as a gamble. Called Reality Pro, this mixed reality headset feels like Apple's first punt since the 1990s. It's a roll of the dice on a on new hardware that, perhaps, nobody wants or needs right now. 

So can Apple succeed where Microsoft HoloLens and Google Glass have failed? For years AR and VR headsets have been on the cusp of taking over our approach to movies, games and even design and app creation; we've reported on how VR and AR could be the future of UX design in the past and in our article 'VR is it the future of design?' we cover this in detail.

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Editor, Digital Arts & 3D

Ian Dean is Editor, Digital Arts & 3D at Creative Bloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and video game titles Play and Official PlayStation Magazine. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on digital art, VFX and video games and tech, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5.

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