I go hands-on with Nothing Phone (2), should Apple be concerned?

Nothing Phone 2 hands-on; a close up of a smartphone screen
(Image credit: Future / Nothing)

Holding a Nothing Phone (2) feels quite unlike any other smartphone. It’s thin, light and has a curved, pillowed back; the unique Glyph lighting and haptics that made Nothing Phone (1) are back but show more promise. The design ambition of the Nothing brand could find its voice with the Nothing Phone (2), and perhaps even rival Apple.

The Nothing brand was founded by CEO Carl Pei as a disruptor, with the goal of ‘removing the barriers between people and technology’. I see this in the design of the Nothing Phone (2), which is light to hold, made from thin textured recycled aluminium and curved glass. It’s weightless and elegant, there’s an artistry to the subtle design that impresses. 

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Ian Dean
Editor, Digital Arts & 3D

Ian Dean is Editor, Digital Arts & 3D at Creativebloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He's also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.