I go hands-on with Nothing Phone (2), should Apple be concerned?

Nothing Phone 2 hands-on; a close up of a smartphone screen
(Image credit: Future / Nothing)

Holding a Nothing Phone (2) feels quite unlike any other smartphone. It’s thin, light and has a curved, pillowed back; the unique Glyph lighting and haptics that made Nothing Phone (1) are back but show more promise. The design ambition of the Nothing brand could find its voice with the Nothing Phone (2), and perhaps even rival Apple.

The Nothing brand was founded by CEO Carl Pei as a disruptor, with the goal of ‘removing the barriers between people and technology’. I see this in the design of the Nothing Phone (2), which is light to hold, made from thin textured recycled aluminium and curved glass. It’s weightless and elegant, there’s an artistry to the subtle design that impresses. 

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Editor, Digital Arts & 3D

Ian Dean is Editor, Digital Arts & 3D at Creative Bloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and video game titles Play and Official PlayStation Magazine. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on digital art, VFX and video games and tech, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5.