Vertex 2024: learn how to use Unreal Engine to create IPs with David Levy

David Levy
(Image credit: David Levy / Future)

David Levy is a leading international concept artist and art director who has worked on the likes of Tron Legacy, The Thing, Prometheus, the Avatar sequels, Star Wars: The Rise of Skywalker and Black Panther 2. At Vertex 2024, he'll be demonstrating how creatives can use Unreal Engine to develop their own intellectual properties.

Using insights from Moon Kontrol, a short science fiction film for Pitch Dev Studios, David will guide attendees through the project's development, inception to final render. He'll be emphasising the role of teamwork across diverse software platforms.

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Joe Foley

Joe is a regular freelance journalist and editor at Creative Bloq. He writes news, features and buying guides and keeps track of the best equipment and software for creatives, from video editing programs to monitors and accessories. A veteran news writer and photographer, he now works as a project manager at the London and Buenos Aires-based design, production and branding agency Hermana Creatives. There he manages a team of designers, photographers and video editors who specialise in producing visual content and design assets for the hospitality sector. He also dances Argentine tango.

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