Cinema 4D 2023 review: new, improved and now with more ZBrush

The subscription model won't please everyone, but Cinema 4D 2023 is a capable update to an industry-leading 3D modelling software

A shot from the Maxon Cinema 4D software
(Image: © Future/Maxon)

Our Verdict

Cinema 4D 2023 is a major release with significant new features and upgrades, most notably soft body simulation, modelling and colour management. With Maxon’s acquisition of ZBrush, creative workflows will continue to be strengthened and streamlined.

For

  • Unified framework extended to soft body simulations
  • No longer any need for symmetry hacks
  • ZBrush connection further streamlined
  • 14-day trial version available

Against

  • Perpetual licences removed
  • Cheaper alternatives are available

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The 2023 edition of Cinema 4D, simply titled Cinema 4D 2023, sees soft body simulation improvements, the addition of a new global symmetry system, the adoption of OpenColorIO for colour management, streamlined integration with ZBrush, and plenty more. 

Before diving into these new features, existing users will recognise a change to the version naming convention. With this release of Cinema 4D, already one of the best 3D modelling software options on the market, Maxon has decided to adopt an annual numbering with each yearly named release coming out the year prior to its number. I remember liking this approach when Autodesk adopted it. Knowing that an update would be released annually, around the same time each year, enabled me to plan ahead and control upgrades in a studio context. 

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The Verdict
8

out of 10

Maxon Cinema 4D

Cinema 4D 2023 is a major release with significant new features and upgrades, most notably soft body simulation, modelling and colour management. With Maxon’s acquisition of ZBrush, creative workflows will continue to be strengthened and streamlined.

Paul Hatton
Writer

Paul is a digital expert. In the 20 years since he graduated with a first-class honours degree in Computer Science, Paul has been actively involved in a variety of different tech and creative industries that make him the go-to guy for reviews, opinion pieces, and featured articles. With a particular love of all things visual, including photography, videography, and 3D visualisation Paul is never far from a camera or other piece of tech that gets his creative juices going. You'll also find his writing in other places, including Creative Bloq, Digital Camera World, and 3D World Magazine. 

With contributions from