Review: Adobe Project Felix

For many designers, 3D has remained just out of reach. Does Adobe’s new Project Felix finally remove the hurdle?

Our Verdict

Given that this is still a pre-release version, the tool is off to a great start. It offers a lot of potential for mockups, presentation work, and other low- to mid-level 3D needs.

For

  • Faster workflow than many other 3D tools
  • Streamlined design controls
  • Straightforward rendering toolset
  • Prefab lighting scenes for sophisticated lighting setups

Against

  • Processor hog
  • Choice of prefab 3D models is limited
  • Some ergonomic issues

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You’ve designing things for a while now, doing print work when it’s around, and lots of stuff for the web. Along the way you’ve become pretty good at creating art with Photoshop and Illustrator. But there are some projects that just call out for 3D. And while you were excited to find the 3D toolsets inside Photoshop, the workflow was confusing and slow-moving. 

Enter Adobe’s new Project Felix, a 3D application aimed at designers. Not yet a fully fledged member of the Creative Cloud, this app is currently on offer as a preview release. Felix’s goal is to make easy-peasy work of much of your most common 3D design needs. Its learning curve is fast and furious, and its workflow much more direct than alternatives such as Photoshop 3D, or higher-end 3D programs.

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The Verdict
7

out of 10

Review: Adobe Project Felix

Given that this is still a pre-release version, the tool is off to a great start. It offers a lot of potential for mockups, presentation work, and other low- to mid-level 3D needs.

Lance Evans

Lance Evans is creative director of Graphlink Media, a "boutique" creative marketing agency that specialises in building brands and has worked with such high-profile clients as Olive Garden, Miller Beer and AMEX. Lance has written for Creative Bloq on a wide range of topics, from technical photography tips to the ins and outs of branding.