Lance Evans is creative director of Graphlink Media (graphlink.com), a boutique creative marketing agency in NYC, with clients like Olive Garden, Miller Beer and AMEX. Lance recently launched "OPEN STUDIO | NY", a YouTube channel looking at production techniques for advertising and publishing shops. Visit it at youtube.com/@OpenStudioNY
Latest articles by Lance Evans

By Lance Evans Published
The Looking Glass 3D monitor feels so magical it shouldn't be real.

By Lance Evans Published
I really wanted to love it.

By Lance Evans Published
Halla Rempt speaks candidly about Krita’s past and what comes next.

By Lance Evans Published
This "Visual Experience" company keeps popping up everywhere

By Lance Evans Published
It may be daunting at first, but successfully transitioning to Open Source digital production is achievable.

By Lance Evans Published
Can a mid-range white-glove custom build meet your needs?

By Lance Evans Last updated
Krita 5.2.6 review, we test out the latest version of one of the best and most popular programs for digital artists

By Lance Evans Published
How to add local AI rendering, and my top tips for getting it right.

By Lance Evans Published
The benefits of higher-quality displays have spoiled me now...

By Lance Evans Published
As the toolsets expand, how much more does PS have over Krita?

By Lance Evans Published
Plus 8 other Adobe swaps to help move your workflow onto the cloud.

By Lance Evans Published
Why and how I moved from Adobe, to DaVinci Resolve

By Lance Evans Published
I pit the two creative programs against each other.

By Lance Evans Published
The two top open source image creation packages duke it out.

By Lance Evans Published
The long road to compensation.

By Lance Evans Published
Tips on the open source app in a professional shop.

By Lance Evans Published
Framework laptops buck the industry trend and offer true modular design.

By Lance Evans Published
Who needs creatives when advertising is just clicks?

By Lance Evans Published
The true impact of the Omnicom/IPG merger: explained.

By Lance Evans Published
The granddad of open-source pixel art has finally reached the big 3.0. We've tested it extensively.

By Lance Evans Published
How VFX studio Disguise made Manhattan in a studio, using impressive virtual production tech.
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