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Videogame trailer pushes the boundaries of film

To demonstrate their latest XBox racing game's realistic physics, as well as challenge themselves and create an amazing video, the team behind the Forza franchise have created no ordinary game trailer.

Developers Turn 10 (opens in new tab) took a McLaren 12C supercar, strapped celebrated stuntman and racing driver Tanner Faust in it, a camera on the engine block, and fired the lot past 680 frames of in-game footage printed on aluminum panels at a maximum filming speed of 120mph. They've called the project Forza FilmSpeed (opens in new tab).

"We've captured game footage the only way a game like Forza Motorsport deserves to be captured," states the XBox YouTube page. "Though this may look like it was computed generated, what you're watching was shot entirely in-camera." With GTAV also being released this week, we love the creative boundaries that are being pushed in the world of gaming right now.

Watch this! Behind the scenes of the shoot - the math:

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The Creative Bloq team is made up of a group of design fans, and has changed and evolved since Creative Bloq began back in 2012. The current website team consists of six full-time members of staff: Editor Kerrie Hughes, Deputy Editor Rosie Hilder, Deals Editor Beren Neale, Senior News Editor Daniel Piper, Digital Arts and Design Editor Ian Dean, and Staff Writer Amelia Bamsey, as well as a roster of freelancers from around the world. The 3D World and ImagineFX magazine teams also pitch in, ensuring that content from 3D World and ImagineFX is represented on Creative Bloq.