10 tips for creating a 3D virtual studio

Creating 3D art is no easy feat. In particular, mastering a realistic environment in 3D is a big challenge given the numerous factors that affect 'realism' in a given scene – lighting, texturing, mesh detail and scale are all equally important. However, trying to recreate realism in a game engine is a whole different territory.

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Marta Niemczynska is a 3D designer at Corporation Pop in Manchester. For many years she produced work for animations and commercials and is now focusing on game engines.