Create smooth 3D geometry in 5 simple steps

Knowing how to create smooth geometry in your 3D meshes is one of the most important skills to learn as an artist. There are various types of modelling available to create 3D art - polygon, NURBS, sub-division surfaces, Boolean and of course sculpting - but regardless of their method of creation, learning how to smooth with your 3D app is key to producing good-looking and efficient models.

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The Creative Bloq team is made up of a group of design fans, and has changed and evolved since Creative Bloq began back in 2012. The current website team consists of eight full-time members of staff: Editor Georgia Coggan, Deputy Editor Rosie Hilder, Ecommerce Editor Beren Neale, Senior News Editor Daniel Piper, Editor, Digital Art and 3D Ian Dean, Tech Reviews Editor Erlingur Einarsson and Ecommerce Writer Beth Nicholls and Staff Writer Natalie Fear, as well as a roster of freelancers from around the world. The 3D World and ImagineFX magazine teams also pitch in, ensuring that content from 3D World and ImagineFX is represented on Creative Bloq. 

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