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Peek into the design process behind Alien Isolation

If you're a big fan of the movies, or simply adore some of the best designs in sci-fi movies, then the Alien franchise will no doubt be up there in your all-time favourites. The games of these particular movies however have sometimes struggled to capture the essence of the films - that is, until now.

The trailer for Alien Isolation has been released (see top) and it looks set to be the most authentic Alien game ever made. Developed by the Creative Assembly (opens in new tab), you'll be playing as Ripley's daughter Amanda, who sets out in search of her mother but instead ends up in a deadly game of cat and mouse.

You can also take a look behind-the-scenes of Alien Isolation (above), with the development diary giving us a fascinating glimpse into the creative process involved in creating the game.

[via CVG (opens in new tab)]

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The Creative Bloq team is made up of a group of design fans, and has changed and evolved since Creative Bloq began back in 2012. The current website team consists of six full-time members of staff: Editor Kerrie Hughes, Deputy Editor Rosie Hilder, Deals Editor Beren Neale, Senior News Editor Daniel Piper, Digital Arts and Design Editor Ian Dean, and Staff Writer Amelia Bamsey, as well as a roster of freelancers from around the world. The 3D World and ImagineFX magazine teams also pitch in, ensuring that content from 3D World and ImagineFX is represented on Creative Bloq.