Mike Griggs is a veteran digital content creator and technical writer. For nearly 30 years, Mike has been creating digital artwork, animations and VR elements for multi-national companies and world-class museums. Mike has been a writer for 3D World Magazine and Creative Bloq for over 10 years, where he has shared his passion for demystifying the process of digital content creation.
Latest articles by Mike Griggs

By Mike Griggs Published
Learn to collate and arrange reference images with PureRef.

By Mike Griggs Published
Get to grips with the basics of compositing for 3D animation.

By Mike Griggs Published
Discover how Gravity Sketch can positively impact your CG workflow with this step-by-step guide.

By Mike Griggs Published
Is a drawing tablet a third of the price of an equivalent Wacom only as third as good?

By Mike Griggs Published
Why you need Cinema 4D, and learn the basics of the software.

By Mike Griggs Published
Discover how you can make the most of Blender's impressive toolset.

By Mike Griggs Published
Get your image formats right with this handy guide.

By Mike Griggs Published
Make stunning animations with Element 3D for After Effects.

By Mike Griggs Published
Autodesk Fusion 360 blends CAD and 3D tools. Get started with this handy guide.

By Mike Griggs Published
Bring your foliage to life with award-winning 3D software SpeedTree.

By Mike Griggs Published
The new ftrack system makes it easy for CG artists to collaborate.

By Mike Griggs Published
Get your head around 3D rigging with these key elements.

By Mike Griggs Published
Create bespoke 2D and 3D scenes with Adobe Dimension.

By Mike Griggs Published
Complete a model in 6 easy steps.

By Mike Griggs Published
Create convincing image blends with this 3D guide.

By Mike Griggs Published
Get to grips with this physically accurate render engine.

By Mike Griggs Published
Learn all you need to know about cameras and lenses in 3D software.

By Mike Griggs Published
Want to switch to Windows? Here's what you need to know.

By Mike Griggs Published
See how these maps can give your 3D models extra relief and detail.

By Mike Griggs Published
The new (or newly updated) kit that should be in your toolbox this year.

By Mike Griggs Published
Creating transparent surfaces is tricky; here's how to get it right.

By Mike Griggs Published
Master CG lighting with this advice for luminous surfaces.
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