Mike Griggs is a veteran digital content creator and technical writer. For nearly 30 years, Mike has been creating digital artwork, animations and VR elements for multi-national companies and world-class museums. Mike has been a writer for 3D World Magazine and Creative Bloq for over 10 years, where he has shared his passion for demystifying the process of digital content creation.
Latest articles by Mike Griggs

By Mike Griggs Published
Give your 3D objects an extra layer of realism with our introduction to Diffuse properties.

By Mike Griggs Published
Will this update help the texture-painting software win even more users?

By Mike Griggs Published
Dome lights are one of the best ways to light a scene realistically.

By Mike Griggs Published
Anima 3 gives a refined and easy-to-master workflow for populating 3D scenes with AI-driven people.

By Mike Griggs Published
Explore this handy standalone tool for adding people to scenes.

By Mike Griggs Published
Vertex speaker Mike Griggs shows you his simple workflow.

By Mike Griggs Published
Vertex speaker Mike Griggs shows you how to get to grips with this fundamental 3D tool.

By Mike Griggs Published
Struggling for precision in your 3D work? See how snapping can help you.

By Mike Griggs Published
Speed up your 3D workflow and reduce your computational load.

By Mike Griggs Published
Learn to use this powerful 3D modelling tool's Sculpt workflow in six simple steps.

By Mike Griggs Published
Check out the latest announcements for digital artists.

By Mike Griggs Published
Summer has arrived, and so have a whole load of great new tools for digital artists.

By Mike Griggs Published
Check out the latest updates and new features available for digital artists this month.

By Mike Griggs Published
We round up all the must-know news and groundbreaking trends from NAB 2017.

By Mike Griggs Published
Spring has sprung, and with it there are great new tools for digital artists.

By Mike Griggs Published
The final update to Modo 10 is here; has its staggered release been a success?

By Mike Griggs Published
As March arrives we welcome the month of spring and, naturally, a whole slew of new goodies for digital artists.

By Mike Griggs Published
Featuring everything from drawing tools to GPUs, discover this the best new tools for 3D artists this month.

By Mike Griggs Published
REVIEW: The latest version of Redshift solidifies its place as one of the most highly regarded render engines.

By Mike Griggs Published
REVIEW: The first big Modo 10 update brings new procedural tools into the mix.

By Mike Griggs Published
3D and VFX artists are notoriously difficult to buy for, but here are 10 gift ideas for under £50 that are sure to make any pixel pusher smile.

By Mike Griggs Published
Here are a selection of stocking fillers which will make any VFX or CG artist happy.

By Mike Griggs Published
Octane is one of the most exciting render engines on the market, which works with a huge range of applications. Here are some top tips for working with Octane in Cinema 4D.
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