Create a web interface for a PS3 game

In this tutorial I share the design process behind the new website for the latest instalment of Sony's Ratchet and Clank franchise. As well as looking at the concepts behind some of the key site elements, I explain how two unique designs were created by 2Advanced Studios, and then merged into the final product.

Based on the client's brief, we put together two homepage concepts for Sony Computer Entertainment America. Associate creative director Elder Jerez Jr. created the first, and I contributed the second. Both designs were executed individually, using some general assets such as logos, fonts, character renders, box art and game screenshots, and past versions of the game were played extensively to familiarise ourselves with the product, characters, branding and storyline.

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The Creative Bloq team is made up of a group of design fans, and has changed and evolved since Creative Bloq began back in 2012. The current website team consists of eight full-time members of staff: Editor Georgia Coggan, Deputy Editor Rosie Hilder, Ecommerce Editor Beren Neale, Senior News Editor Daniel Piper, Editor, Digital Art and 3D Ian Dean, Tech Reviews Editor Erlingur Einarsson and Ecommerce Writer Beth Nicholls and Staff Writer Natalie Fear, as well as a roster of freelancers from around the world. The 3D World and ImagineFX magazine teams also pitch in, ensuring that content from 3D World and ImagineFX is represented on Creative Bloq. 

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