Create a game environment in Unreal Engine 4

Using my Unreal Engine 4 project The Last Stop as an example, I want to show you some important steps to follow when creating real-time environments for video game production. These techniques and my workflow can also be used to create VR scenes.

In the following steps I'll show you how to start with an idea and a concept and then briefly cover the core steps of my 3D art process, such as modelling and texturing. There are some things to keep in mind with real-time engines and I'll share some tips about lighting and materials, too. 

Thank you for reading 5 articles this month* Join now for unlimited access

Enjoy your first month for just £1 / $1 / €1

*Read 5 free articles per month without a subscription

Join now for unlimited access

Try first month for just £1 / $1 / €1

Kimmo has worked in CG for six years, creating environment art and indie game assets.