Metahuman Creator: How to build a realistic CG human

MetaHuman Creator
(Image credit: Rob Redman)

When Epic introduced Metahuman Creator, it knew that creating humans has long been the holy grail for CG artists. It's a task that has always been seen as difficult and time-consuming, partly because the end result isn't just about the geometry, or the materials and lighting, or the rigging and posing. It is all those things, but a believable human is definitely far more than just the sum of its CG parts.

In this how-to guide, we'll run you through getting started with some of the key tools MetaHuman Creator offers, so you can get up and running as fast as possible, and you'll have your own 3D characters rendering in no time.

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Rob Redman

Rob Redman is the editor of 3D World and ImagineFX magazines and has a background in animation, visual effects, and photography. As a 3D artist he created the mothership in the Webby winning Plot Device and was animator on the follow-up; Order up. He has created training for Cinema 4D and Blackmagic Design Fusion artists. He's been a published product and food photographer since the age of 15. As well as being a multi-instrumentalist, Rob is also an avid beard grower.