Adobe announces groundbreaking new app for graphic designers
Project Felix, demonstrated at Adobe MAX 2016, promises incredible photorealistic images that are simpler than ever to create.
Adobe has unveiled an all-new application for 2017 to help graphic designers to introduce 3D modelling to their work – without requiring knowledge of specialist 3D software.
Announced at Adobe MAX 2016, Project Felix is an industry-first design tool that enables graphic designers to easily create high quality, photorealistic images by combining 2D and 3D assets for projects such as product shot comps, scene visualisation and abstract design.
Users have in-app access to 3D models, materials and lights from Adobe Stock as well as the ability to customise specific properties like materials, perfect lighting and adjust camera angles. It does this via an advanced machine learning algorithm to ensure lighting angles and corrections are perfectly aligned and in perspective.
Real-time rendering via the V-Ray rendering engine allows users to preview work while editing and before exporting to Photoshop to complete their design.
Find out more about Project Felix here, and keep an eye on Creative Bloq for a hands-on review of this exciting new tool.
Get the Creative Bloq Newsletter
Daily design news, reviews, how-tos and more, as picked by the editors.
Thank you for reading 5 articles this month* Join now for unlimited access
Enjoy your first month for just £1 / $1 / €1
*Read 5 free articles per month without a subscription
Join now for unlimited access
Try first month for just £1 / $1 / €1
Craig Stewart is a writer, SEO strategist and content marketer, and is a former editor of Creative Bloq. Craig has written about design, typography, tech and football for publications including Creative Bloq, T3, FourFourTwo and DSG, and he has written a book on motoring for Haynes. When he's not writing, you'll usually find Craig under his old car learning about DIY repairs the hard way.
Related articles
- The challenges of being an indie dev, "About a third of the way through the game's development, I hated the damn thing"
- I visited Cygames' massive mocap studio in Japan, and I'm in awe
- Cinema 4D 2025 review: a solid update that fixes old issues and adds welcome new features
- Can Adobe repair its AI reputation with its new Content Authenticity web app?